![]() A Level in Heat shield for some defence, Volcanic Orb if I felt like my fireball was falling behind. Then I just go to town on enemies with my base attack till Volcanic Orb is up.and I either target myself or the core dweller depending on where it’s going to do the most damage (or myself if I’m in danger because they all converged on me).įrom Here I just basically Shored up anything I felt was falling behind. Often at the start of combat, I toss a volcanic orb in to take down what enemies I can Let my Core Dweller go doing it’s thing (which core dweller is a taunter!) The summon is very useful for cutting down the amount of mobs headed at me at one.or just being a nice target. So overall I was boosting my overall fire damage, Getting my volcanic orb to reasonable levels to either one shot most mobs or take off a good % of life and getting a summon. Level 10: 8th Earth Enhancement, 4th Brimstone Level 9: 7th Earth Enhancement and 2nd Brimstone Level 8: 6th Earth Enhancement and 3rd Volcanic Orb Level 7: 1 Summon Core Dweller, 4th Earth Enhancement and 2nd Volcanic Orb. Level 4: 1 Volcanic Orb, 1 Brimstone and a 3rd Earth Enhancement. Level 3: 3 Mastery Putting me up to a Total of 4 Mastery. Level 2: 1 Mastery, 2 Earth Enhancement (for me I got a torch early on and let that extra fire damage just roll on in). I got enamoured because it easily has something alot of classes don’t early on. So we are going to pause for a moment and Talk about leveling. It gets Bonus’s from Earth Enhancement's Abilities and it hits multiple enemies, whats not to love! As it is a bit of slow traveler.but once you get used to it which doesn’t generally take long, it’s going to be your bread and butter distance or even up close AOE. This one is a little hard to get used to at first. Grenade Style AOE, Flat Physical Damage, # - # Fire Damage. Not so useful on a distance Character (Bows, Thrown, Staves) but for those melee’rs it’s some nice passive damage. ![]() This one is pretty simple.you get a small fireball circling around you enemies get hit, they get fire damage. And it Removes Some damage, hits the enemy back with some Damage Over time AND reduces the damage you take from physical damage overall. With the Duration/CD it’s easy to keep it up almost all the time. 100Sec Duration, 60Sec CD, Adsorbs Damage, Retaliation with Burn Damage, %Physical Resistance. So turn those enemies into cinder.a bit at a time!. Not only that but it adds some flat burn Damage. You get a bonus % to base weapon damage, even if it’s not fire (so Swords can still benefit at a different degree than say a stave thats all fire damage). This is one of the other reason weapon type doesn’t matter much. ![]() But it does get Bonus Fire Damage from Earth Enhancement!. ![]() You gotta get pretty close to enemies to not only hit them with one of the 3 projectiles at least. Cone AOE (3 Projectiles), Flat Fire Damage, Reduces % Defensive Ability on Hit Targets. This Ability also provides some built in fire damage if your just not able to find that nice fire damage weapon for bit. Just Keep and eye out for those that have Fire/Burn Damage and it’s gonna get a Boost!. Otherwise it Boosts weapons that have fire & Brun damage This is why Weapons type doesn’t matter to much. So if you are playing with others.this covers your party if they are staying in a reasonable distance from yourself.for those of you who play multiplayer. Group effect, +%Fire Damage, +% Burn Damage and +Flat Fire Damage. Lets take a look at some of the Masteries abilities and You can see why. ![]() It can easily be used with all weapon styles. So I tried every class up to level 20 and I want to share with you what I found.Įarth Mastery. So When Titans Quest Alantis came out I decided to get and finish a complete playthrough of Titans Quest.but I ran into a problem. ![]()
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